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THE DARK MEDIEVAL - RIGHT OF PRINCES (2003)
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THE DARK MEDIEVAL - RIGHT OF PRINCES (2003)

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THE DARK MEDIEVAL - RIGHT OF PRINCES (2003)
Product Details
UPC: 9781588462831
Brand: White Wolf Game Studio

Right of Princes is a supplement for Dark Ages: Vampire that tells how Kindred, Garou, mages, and the Inquisitors can come together to rule or influence an area in the Dark Medieval nights. It is the companion book to Spoils of War.

Claim Your Birthright

Whether by inheritance, force or divine ordinance, the land is yours to control and its inhabitants yours to command. You might rule over a vast forest, or your word may be law in a city. The resources of the place are yours and the people look to you for guidance and leadership. In the Dark Medieval, land is power. What will you do with yours?

Rule the Dark Medieval

Right of Princes is the primer on ruling and commanding a domain for all of the Dark Ages games, from a vampire's dark fief to a mage's arcane chantry to a werewolf or inquisitor's hunting grounds. Players will find rules and suggestions for developing their characters' homesteads both individually and as a group - as well as tips for defending them when a rival turns a jealous eye.

Right of Princes Includes:

Information suitable for all four major characters - vampires, mages, inquisitors and werewolves - on building and keeping a demesne

Expansions on the "pooled Background" rules introduced in Dark Ages Vampire

Four "sample" demesnes for use as inspiration or plot hook

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