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LAST FLEET

LAST FLEET

$35.00
The last of humanity are fleeing across space, pursued by the implacable inhuman adversary that destroyed their civilisation. The actions of a brave few could be all that stands between humanity and extinction.
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LAST FLEET
Product Details
UPC: 9780995621572
PbtA | Sci-fi | Core Game

Welcome to the Last Fleet.


The last of humanity are fleeing across space, pursued by the implacable inhuman adversary that destroyed their civilisation.
They’re outnumbered and outgunned.
Supplies are running low.

The actions of a brave few could be all that stands between humanity and extinction.

Last Fleet is a PBTA tabletop roleplaying game where you play brave pilots, officers, engineers, politicians and journalists struggling to hold the human race – and themselves – together under unbelievable pressure. The game focuses on action, intrigue and drama in this high-stakes situation. You’ll fight space battles, search for enemy infiltrators, tackle supply shortages and navigate faction politics. You’ll strive against your own self-doubt and sometimes crack under the stress.

The game provides support to create your own evocative setting, or you can play out of the box as the survivors of the Interplanetary Commonwealth. This fractious alliance of planets was wiped out by the Corax – an extradimensional fungus network that dwells in the tenebrium, the same medium that FTL ships travel through. The Corax attack through spatial rifts, launching spore ships to harry the fleet. Victims are paralysed and have their genetic and neural patterns harvested: everything you know, the Corax now know. And worse, your former friends may see you again, reincarnated as a Corax avatar.

The game’s mechanics push forward the central theme of pressure: pressure on your characters, pressure on the fleet, pressure on humanity. You can win almost any conflict if you’re willing to pay the consequences, by racking up more pressure on your character that ultimately pushes them to Breaking Point - when your character goes off the rails, lashing out at their friends or hurling themselves into certain doom.
The only way to keep the pressure under control is by indulging your vices and risking losing control, or by building relationships that matter with other characters. Neither route is risk-free: when you’re not putting your life on the line, you’re putting your heart on the line.

At A Glance:

  • Harcover standard edition
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