Arkham Relic Hunt is a competitive card game employing item collection and gotcha mechanics set in H.P. Lovecraft's Arkham, Massachusetts. Players take on the role of a Cult Acolyte who has been tasked with going into Arkham to collect Relics and new Initiates for their order. All of these Relics and Initiates are worth a varying amount of points. The Acolyte with the most points at the end of the game wins! Arkham Relic Hunt includes Rituals and Spells with which players can use to help themselves achieve their goals, or sabotage the other Acolytes' actions.
Will's Picks:
This game has a wonderful balance of story, strategy, and quick casual play. It scratches a similar itch that many big story-driven games do, in a quick to learn and play card game.
Contents
CONTENTS:
12 Location Cards: Placed in a grid to create the map of Arkham for players to explore.
44 Relic Cards: Items and artifacts to discover, each worth varying point values and many possessing special abilities.
60 Magic Cards: Includes Spells and Rituals used to buff your cult or sabotage rival acolytes.
4 Phase Reminder Cards: Quick reference guides to keep track of turns.
1 Rules Sheet & Play Mat: The instructions are printed on one side, and the other side acts as a tabletop play mat.
1 Tuck Box: For easy storage of the decks and tokens.