WARMACHINE: DUSK HOUSE KALLYSS: CORE ARMY STARTER
Requires WARMACHINE Magnet Pack “B” x2 supplied separately for FREE (see below).
From the ashes of the once great Iosan empire have risen the new houses of Eldritch Lords, who now reign over their Kingdom of Eternal Dusk. House Kallyss has emerged as one of the strongest of this new Iosan Court. The enlightened eldritch who lead the house have dedicated their existences to the defense of the Iron Kingdoms as they seek to redeem their doomed people even while accepting their dark fate. The Dusk House Kallyss starter set includes all the models a player needs to play a 50-point game of WARMACHINE.
Includes:
- Hellyth, Scyir of Nightfall (warcaster)
- Ghast Light Warjack (4x Head 8x Arm/Weapon options)
- Eidolon Heavy Warjack (7x Head 3x Arm/Weapon options)
- Soulless Guardian Unit (5 models)
- Soulless Hunters Unit (5 models)
- Dreadguard Slayer Unit (3 models)
- Seeker Adepts (3 models)
- Seeker Wardens ( 2 models)
- Void Shaper
SHIPS WITH FREE STARTER MAGNET PACK PROVIDED IN SEPARATE PACKAGING:
The Starter Magnet Pack contains 20 x 2/16 ̋ disc magnets and 20 x 1/8 ̋ disc magnets, enough to provide all the magnets needed to magnetize the heads and arms of both warjacks in a Dusk House Kallyss MKIV Starter. Magnets are provided in child-resistant plastic containers.
CHOKING HAZARD
Small parts. Not for children under 3 years. Intended for ages 14 and up.
THIS PRODUCT CONTAINS SMALL MAGNETS
Magnets are meant for adult use only. Swallowed magnets can stick together across intestines causing serious infections and death. Seek immediate medical attention if magnet(s) are swallowed or inhaled. Always keep magnets out of the reach of small children.
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